Little Bones

A referee describes a world to players who describe what their characters do. Together they create an adventure.

Visit for a compact, printable PDF version and character sheets.

Numbered Works No. 4,
January 2022.


One referee, one or more players, two six-sided dice (2d6), pencil, paper, picnic blanket, park, snacks.

Player Characters

Each player character (PC) has: 6 Health Points, 6 Armour Points, a Name, and the following Traits:

Roll character type

  1. Werewolf
  2. Halfling
  3. Vampire
  4. Catfolk
  5. Fishfolk
  6. Goblin
  7. Elf
  8. Fairy
  9. Human
  10. Giant
  11. Troll

Roll character background, gear, and trait scores

2. Alchemist Chain, Cloak, Acid, Spell Str 0, Dex 1, Wil 2
3. Sovereign Sceptre, Shield, Mirror, Flask Str 1, Dex 0, Wil 2
4. Cultist Spear, Crystal, Grease, +1 Attack Str 2, Dex 1, Wil 0
5. Smuggler Knife, Lockpicks, Spyglass, Marbles Str 0, Dex 2, Wil 1
6. Bandit Sword, Crowbar, Sack, Hacksaw Str 1, Dex 2, Wil 0
7. Mage Club, 10 Foot Pole, Orb, Spell Str 0, Dex 1, Wil 2
8. Brawler Warhammer, Shield, Blade, +1 Attack Str 2, Dex 0, Wil 1
9. Hunter Axe, Fishing Net, Shovel, Trap Str 2, Dex 1, Wil 0
10. Druid Bow, 50 Foot Rope, Medicine, Spell Str 1, Dex 1, Wil 1
11. Sorcerer Mace, Gong, Iron Spike, Spell Str 1, Dex 0, Wil 2
12. Tinker Slingshot, Glue, Hammer, Chalk Str 1, Dex 2, Wil 0

As well as individual items, PCs have rations and basic camping equipment. A PC can carry as many items as can fit in a backpack.

PCs with a Spell can generate one spell. It may be cast once. A new spell may be generated after one night of rest. A PC can only have one spell at a time. Spells will often have chaotic results.

PCs with +1 Attack add 1 point to Attack Rolls.


A PC’s actions should ideally be resolved by its player describing what the PC does. When an action is risky, a player rolls the dice and adds the score from their relevant Trait. If the total is more than the action's Difficulty Score, the action is successful.

Difficulty Scores


When one character attacks another, the attacker makes an Attack Roll. If the total exceeds the defender’s Armour, the attack hits and deals damage equal to the difference between the two scores. Unarmed attacks deduct 1 point from this damage. Subtract the damage from the defender’s Health Points. If the defender has a shield they may choose to shatter it and ignore all damage from the attack.


Regain lost Health Points by getting one night of rest. When a PC’s Health Points reach zero, they die.

Spell Generator

Roll on these tables and combine the results. Referee and player agree upon the effects.

  1. Crushing
  2. Dividing
  3. Expanding
  4. Glowing
  5. Hovering
  6. Petrifying
  7. Reflecting
  8. Binding
  9. Howling
  10. Shielding
  11. Charming
  1. Thunder
  2. Time
  3. Stone
  4. Vine
  5. Lightning
  6. Slime
  7. Fire
  8. Water
  9. Shadow
  10. Void
  11. Crystal
  1. Eye
  2. Beast
  3. Bridge
  4. Cloak
  5. Gate
  6. Crown
  7. Cloud
  8. Beam
  9. Key
  10. Throne
  11. Mask

NPC Stat Guide

Use these stats as a guide when creating Non-Player Characters (NPCs) or creatures for your adventure.

Adventure Builder

Combine the results below to construct an adventure for your players.

The party discovers...

  1. A sparkling cave
  2. An ancient temple
  3. A forgotten tomb
  4. A secret garden
  5. A hidden lair
  6. A ruined palace
  7. A guarded vault
  8. A colossal skull
  9. A sprawling dungeon
  10. A haunted crypt
  11. A crumbling tower


  1. Beneath a castle.
  2. On a desert island.
  3. Under the sea.
  4. Under a mountain.
  5. Behind a waterfall.
  6. Under a hollow tree.
  7. Under a volcano.
  8. Deep in the forest.
  9. In a swamp.
  10. Under their house.
  11. In the clouds.

Inside there is...

  1. A lonely vampire
  2. A pirate queen
  3. A powerful wizard
  4. A gentle giant
  5. A wild king
  6. An angry ghost
  7. A weary dragon
  8. A sad troll
  9. A cursed princess
  10. A tiny man
  11. A hurt bear


  1. A goblin horde.
  2. Three giant spiders.
  3. A jealous sibling.
  4. A rival party.
  5. A lost child.
  6. Bored workers.
  7. A gnome village.
  8. A family of pixies.
  9. Two ghouls.
  10. A borrower.
  11. Friendly skeletons.

If you survive the...

  1. Room of snakes
  2. Crushing room
  3. Rolling boulder
  4. Toxic gas
  5. Knife cloud
  6. Gravity room
  7. Flooding room
  8. Terrible food
  9. Bad vibes
  10. Slime pit
  11. Cursed pool

you might find the...

  1. Legendary sword.
  2. Missing wand.
  3. Lost cat.
  4. Treasure hoard.
  5. Priceless relic.
  6. Secret portal.
  7. Kidnapped prince.
  8. Time crystal.
  9. Tome of spells.
  10. True queen.
  11. Enormous egg.